Published By: Valve Corporation, Developed By: Valve Corporation, Genre: Puzzle, Release Date: April 19, Rating: Everyone 10+, Platforms: PC, Playstation 3, Xbox 360, MAC.
Presentation: Your back as the human test subject Chell from the critically acclaimed 2007 videogame Portal. For Portal 2 however, the chaos you caused from the first game is apparent inside the mega test factory known as Aperture Science Enrichment Center. After waking up in a motel room from years of stasis a helpful quirky eyebot named Wheatley helps leads Chell to a Portal gun. What would a sequel to Portal be without GLaDOS. Well GLaDOS is back and with a larger role in Portal 2.
Cave Johnson Aperture Science CEO played by J.K Simmons is also a new character. All of the characters were great even in there disembodied state. The atmosphere of Portal 2 is much more varied with destroyed levels from aftermath Chell caused from the first game. There are foliage levels with moss, trees and grass. There are huge underground cave like structures and of course normal test chambers that you’re used to seeing from Portal.
This review for Portal 2 is for the Playstation 3 version. This version came with a full copy of Portal 2 for Steam. That is cool since the PC and Playstation 3 versions are compatible online with co-op etc. The neatest thing i enjoyed about this version as a console game is Steam integration. Pressing select lets you access Steam’s many features on the fly while playing Portal 2. Chat, check steam achievements or view global stats. Its seamless and worked perfectly. I really hope Valve does this with every Playstation 3 game they make.
Gameplay: The portal gun is the main gameplay element of Portal 2. You been there done that if you played Portal. You create two portals with two shots of the gun. One blue one orange. One portal is to enter and the other portal is to exit. You use your portal gun to escape and conquer a myriad of puzzles, tricks and traps. One of the things i was concerned about regarding Portal 2 was how are they gonna make the gameplay better. We all know you cannot make Portal 2 play exactly like Portal or it wouldn’t be a sequel.
Also new to Portal 2 are blue lightbeam walkways you can use with your portal gun to create bridges to walk on. There is also blue and yellow energy funnels that you can travel through or send gel through. Valve was smart adding these components to create a nice addition to the original Portal style of gameplay. The gameplay was really fun, engaging, and at times head scratching. I always had a sense of real accomplishment when i was able to beat a difficult puzzle. The boss fights were few and far between but the final boss fight was really entertaining.
Replayability: The single player campaign can last you anywhere from seven to ten hours depending on how good you are at puzzles. The easter eggs achievements and trophies are plentiful. Its worth going back just to listen to the dialog again imo. I remember Portal for The Orange Box was more of a add on game. Portal 2 is a full fledged game with many hours of gameplay content. New to Portal 2 is the all new co-op campaign. Its a true separate campaign with different puzzles. Get a friend through steam or PSN (in my case) to play.
Final Verdict: It may not be as innovative as the first Portal. Regardless, Portal 2 is the kind of game you will never forget. Valve was able to make a memorable, fun and challenging videogame with Portal 2. I will never forget that final boss fight, ending and that song during the credits. Thanks for reading.